Phil has a rich history in Human Computer Interaction, Internet of Things, Informatics, Data Visualisation, Computer Graphics, Virtual Reality and Games.
He began his career as a game developer focusing on AI and graphics, then moved into academia where he managed Newcastle University’s VR facility for 10+ years and a Fabrication Lab for 3+ years.
He obtained his PhD in 2015 in Educational Technology. Since then, he has worked on a range of projects from Medical Informatics to Internet of Things.
He is working on the hiCraft project, exploring the links between Internet of Things and Digital Health.
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